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Gaming Platforms PlayStation

God of War Will Be The most “ Rugged and Brutal” in the Series, Says Sony


Control the rage

His vengeance against the Gods of Olympus behind him, Kratos now lives in the realm of Norse deities and monsters.

It’s in this harsh, unforgiving world that he must fight to survive, and not only teach his son to do the same… but also prevent him from repeating the Ghost of Sparta’s bloodstained mistakes.

This staggering reimagining of God of War combines all the hallmarks of the iconic series – brutal combat, epic boss fights and breathtaking scale – and fuses them with a powerful and moving narrative that re-establishes Kratos’ world. 



As SONY says

One of the main reasons as to why God of War will be more “brutal” than its predecessors is in its changes to combat, as it’s no longer a fight with Kratos against many at one time, but it’s more so focused on 1v1 brawls or 1v2 scenarios. By doing this, Santa Monica Studio intends to make the action between the Ghost of Sparta and his enemies more personal, strategic, and visceral, with more of a close-up look at combat due to there being no classic camera cuts from the series, as the player’s view is now situated in an over-the-shoulder perspective.

To counterbalance God of War‘s brutality, it has also been said that differently from the previous games of the series, one of Santa Monica Studio’s main goals in telling the upcoming title’s story involves the developer wanting players to care for Kratos in between the more chaotic and bloody moments. After all, the protagonist now has his son Atreustraveling alongside him. So, as a father, he has even more agency at this point, as well as a reason to temper his murderous fury in a bid to instill some semblance of grace and wisdom within his progeny.

According to Qizilbash, Santa Monica Studio has a “phenomenal” team working on God of War, which gives Sony confidence in the quality of the product. Furthermore, the SIE marketing VP explains that early footage has been showing that the developers are in “the right place,” and it gives him the feeling that people – fans of the franchise in particular – are going to be more than impressed with the final results. So, while we wait for God of War‘s launch early next year, one can only hope that Santa Monica Studio exceeds fans’ expectations and sets a new bar for the franchise.

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